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Oasis

510081539Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 46m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
959
+12
🇨🇳 Huns · China
954
+12
🇰🇷 Danes · South Korea
857
+16
🇨🇳 Khmer · China
814
+19
🇦🇷 Franks · Argentina
891
-16
🇬🇧 Vietnamese · United Kingdom
886
-15
🇵🇷 Persians · Puerto Rico
870
-15
🇩🇪 Huns · Germany
836
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,455 13:48 19:06 33:28 ⛏ Fast Castle
37 1,730 10:19 19:49 39:59 ⚔ Archer Rush
35 1,631 11:42 22:42 40:05 ⛏ Fast Castle
28 1,282 10:51 15:10 33:18 ⛏ Fast Castle
20 926 11:10 18:30 — ⛏ Fast Castle
18 830 11:16 24:28 — ⛏ Fast Castle
16 738 14:06 — —
13 612 13:45 21:58 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,280 6,520 23,755 850 61,405 66,655
19,605 19,665 11,715 2,500 53,485 70,348
11,050 17,992 8,725 2,075 39,842 41,715
16,015 11,915 6,540 2,150 36,620 41,039
11,865 14,400 4,620 1,785 32,670 35,202
11,230 7,242 1,420 1,635 21,527 23,546
10,325 7,508 440 650 18,923 23,824
3,945 3,273 50 545 7,813 22,125
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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