Hill Fort
504149924Analyzed2v2 RM
·
28d ago on Sep 4, 2026·
26m 53s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
Alex Armoa
D
Feudal Age
13:36
vs 10:56
btm 5%
Castle Age
17:41
vs 18:30
top 42%
Imperial Age
—
vs 36:06
btm 0%
eAPM
17
vs 28
btm 19%
First military
15:03
vs 18:29
top 24%
▼
Slow Feudal Age at 13:36 — slower than 95% of analysed players on Hill Fort
▼
Low eAPM (17) — busier hands win idle time back
Occult_day_ontem
B
Feudal Age
10:05
vs 10:56
top 21%
Castle Age
18:26
vs 18:30
top 49%
Imperial Age
—
vs 36:06
btm 0%
eAPM
15
vs 28
btm 14%
First military
18:13
vs 18:29
top 48%
▲
Fast Feudal Age at 10:05 — faster than 79% of analysed players on Hill Fort
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
Julis44
A
Feudal Age
10:28
vs 10:56
top 32%
Castle Age
18:54
vs 18:30
btm 46%
Imperial Age
—
vs 36:06
btm 0%
eAPM
36
vs 28
top 30%
First military
18:58
vs 18:29
btm 46%
Bicho115
B
Feudal Age
10:11
vs 10:56
top 23%
Castle Age
18:34
vs 18:30
btm 49%
Imperial Age
—
vs 36:06
btm 0%
eAPM
18
vs 28
btm 22%
First military
12:55
vs 18:29
top 16%
▲
Fast Feudal Age at 10:11 — faster than 77% of analysed players on Hill Fort
▼
Low eAPM (18) — busier hands win idle time back
▲
Early military at 12:55 (Demolition Raft) — earlier than 84% of analysed players on Hill Fort
▲
Town centers almost never idle — 15s across the first 18:34