AoeStats
← Cabra da Peste

Baltic

510633140Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 35m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Varangians · Peru
1224
+13
🇧🇷 Khmer · Brazil
1218
+13
🇨🇾 Byzantines · Cyprus
1137
+17
🇨🇳 Turks · China
1101
+18
🇧🇷 Tatars · Brazil
1216
-18
🇺🇸 Malians · United States
1169
-16
🇧🇷 Portuguese · Brazil
1124
-14
🇨🇴 Mongols · Colombia
1103
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,503 10:38 18:21 — ⛏ Fish Boom into Galleys FC into Fire Galleys
38 1,351 10:42 17:41 30:38 ⛏ Fish Boom FC
28 981 11:38 18:13 — ⛏ Fish Boom into Fire Galleys FC
27 941 9:56 16:16 34:53 ⛏ Fast Castle
22 791 11:34 17:13 — ⛏ Fish Boom FC
19 658 11:31 18:13 30:30 ⛏ Fish Boom FC
19 667 16:36 23:38 31:35 ⛏ Fish Boom into Fire Galleys FC into Galleys
5 180 — — —

Resources

Player Food Wood Gold Stone Spent Collected
10,875 13,910 5,620 1,000 31,405 35,873
11,795 11,320 4,465 1,250 28,830 32,194
11,550 9,366 5,165 1,015 27,096 30,077
11,055 9,935 3,370 1,230 25,590 31,249
7,875 12,485 3,185 850 24,395 28,705
6,800 9,522 3,808 1,200 21,330 26,824
7,215 9,290 1,650 975 19,130 25,522
350 150 0 0 500 773
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.