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Yucatan

510472916Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 52m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Huns · Spain
787
+7
🇧🇪 Burgundians · Belgium
771
+8
🇨🇳 Mongols · China
765
+8
🇺🇸 Chinese · United States
396
+21
🇺🇸 Persians · United States
798
-20
🇺🇸 Teutons · United States
576
-11
🇭🇰 Varangians · Hong Kong SAR China
475
-8
🇧🇴 Inca · Bolivia
386
-5
Player eAPM Actions Feudal Castle Imperial Opening
31 1,630 12:59 18:02 35:23 ⛏ Fast Castle
26 1,383 13:00 19:22 47:05 ⛏ Fast Castle
18 964 12:03 19:59 39:54 ⛏ Fast Castle
17 913 13:24 22:27 38:17 ⛏ Fast Castle
14 723 11:30 32:06 — ⚔ Scout Rush
10 546 12:24 20:45 39:53 ⛏ Fast Castle
9 455 15:17 25:46 35:18 ⛏ Fast Castle
7 381 9:41 22:08 40:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,800 18,870 11,820 2,900 51,390 76,813
19,430 13,175 8,715 2,835 44,155 61,198
17,520 7,175 7,925 2,985 35,605 47,121
16,035 10,670 4,445 1,070 32,220 35,380
15,030 7,208 8,290 1,525 32,053 32,229
11,130 7,070 5,265 1,725 25,190 33,957
9,185 7,780 5,925 1,605 24,495 38,541
12,140 6,250 4,105 850 23,345 27,270
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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