AoeStats
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Arena

509636144Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 50m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
963
+16
🇷🇺 Saxons · Russia
931
+17
🇨🇳 Poles · China
922
+18
🇨🇳 Byzantines · China
915
+18
🇪🇬 Slavs · Egypt
1062
-21
🇲🇽 Mongols · Mexico
943
-17
925
-16
🇪🇬 Gurjaras · Egypt
913
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,045 11:37 16:49 35:51 ⛏ Fast Castle
41 2,075 12:08 16:28 34:31 ⛏ Fast Castle
32 1,581 10:41 15:17 32:52 ⛏ Fast Castle
27 1,348 11:22 16:16 — ⛏ Fast Castle
27 1,344 13:17 20:20 48:28 ⚔ FC into Scouts
22 1,085 10:30 18:14 31:26 ⛏ Fast Castle
21 1,060 14:06 19:10 — ⛏ Fast Castle
17 877 10:34 16:06 38:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,070 40,715 21,435 3,780 83,000 100,500
28,420 32,995 18,140 1,350 80,905 85,896
28,045 18,585 15,070 1,915 63,615 77,526
24,720 13,770 13,790 4,850 57,130 87,999
21,985 12,665 6,725 1,500 42,875 50,071
17,455 12,840 2,545 1,550 34,390 35,878
15,130 11,455 6,390 380 33,355 36,097
11,470 7,620 4,100 2,355 25,545 27,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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