AoeStats
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Arena

509621483Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 45m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Byzantines · China
1004
+15
🇨🇳 Italians · China
969
+17
🇨🇳 Varangians · China
965
+17
🇪🇨 Spanish · Ecuador
963
+17
1025
-33
🇨🇳 Persians · China
1010
-36
🇨🇳 Vietnamese · China
964
-46
🇨🇳 Inca · China
955
-44
Player eAPM Actions Feudal Castle Imperial Opening
38 1,742 11:32 15:19 28:43 ⛏ Fast Castle
36 1,633 10:58 15:06 27:28 ⛏ Fast Castle
25 1,126 9:34 15:00 30:05 ⛏ Fast Castle
24 1,094 10:08 28:13 —
24 1,107 11:28 18:01 27:57 ⛏ Fast Castle
21 952 10:01 14:50 31:40 ⛏ Fast Castle
18 842 11:31 16:09 26:04 ⛏ Fast Castle
17 782 10:19 14:03 30:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,890 14,905 24,080 1,500 84,375 91,298
31,745 23,010 14,325 3,000 72,080 77,848
26,115 13,035 15,320 2,250 56,720 65,542
23,015 19,405 4,490 1,155 48,065 62,951
19,445 10,625 9,875 2,750 42,695 59,467
15,250 13,585 11,605 1,400 41,840 52,005
12,250 13,105 4,070 1,620 31,045 38,103
9,385 6,610 2,035 1,500 19,530 25,264
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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