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Lombardia

509558643Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 68m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Turks · Taiwan
1119
+12
🇨🇳 Japanese · China
1010
+16
🇦🇷 Burmese · Argentina
983
+17
🇹🇼 Franks · Taiwan
937
+19
🇲🇽 Hindustanis · Mexico
1036
-17
🇺🇸 Teutons · United States
1016
-16
🇨🇳 Varangians · China
1004
-16
🇺🇦 Goths · Ukraine
998
-15
Player eAPM Actions Feudal Castle Imperial Opening
47 3,223 12:28 18:14 32:31 ⛏ Fast Castle
45 3,057 9:49 28:05 39:58 ⛏ Fast Castle
38 2,612 11:16 15:15 28:41 ⛏ Fast Castle
37 2,503 10:15 23:28 35:08 ⚔ Scout Rush
36 2,436 12:09 16:19 29:02 ⛏ Fast Castle
32 2,186 12:46 21:17 34:04 ⚔ Scout Rush
22 1,493 14:31 22:40 38:07
22 1,498 14:42 20:50 44:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,225 41,392 17,905 4,055 112,577 134,265
57,340 26,880 18,640 4,585 107,445 113,864
46,215 27,345 24,215 4,150 101,925 116,015
47,725 25,665 23,475 3,930 100,795 123,111
32,425 23,323 21,605 6,110 83,463 112,220
37,815 35,575 4,400 4,560 82,350 85,227
31,560 19,425 19,585 2,450 73,020 89,190
29,455 12,590 26,645 1,500 70,190 80,462
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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