AoeStats
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MegaRandom

509079022Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 48m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Poles · Chile
1067
+13
🇵🇱 Cumans · Poland
1022
+15
🇹🇷 Britons · Türkiye
920
+20
🇧🇪 Byzantines · Belgium
913
+21
🇹🇼 Persians · Taiwan
1027
-18
🇧🇷 Tatars · Brazil
1017
-18
🇨🇳 Varangians · China
1004
-17
🇮🇩 Vietnamese · Indonesia
967
-16
Player eAPM Actions Feudal Castle Imperial Opening
39 1,892 11:39 21:02 47:29 ⚔ Archer Rush
33 1,587 11:56 25:36 — ⚔ Drush into Archers
32 1,556 9:29 16:01 — ⛏ Fast Castle
24 1,168 10:30 20:17 41:54 ⚔ FC into Skirms
23 1,110 11:34 25:22 44:55 ⚔ Scout Rush
20 968 13:44 20:13 43:04 ⛏ Fast Castle
18 844 11:06 15:16 37:55 ⛏ Fast Castle
15 699 12:12 25:20 45:04 ⚔ Drush into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
24,355 16,850 10,190 950 52,345 55,199
16,100 16,091 9,755 2,175 44,121 48,029
19,735 9,365 8,095 4,200 41,395 46,355
24,505 8,504 2,645 1,925 37,579 39,826
11,325 10,547 4,240 1,565 27,677 31,433
7,775 9,040 7,415 2,205 26,435 27,078
6,180 5,821 1,585 850 14,436 17,863
3,835 3,824 1,505 390 9,554 9,595
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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