AoeStats
← 天空6

African Clearing

510869102Analyzed
4v4 RM · 6h ago on Oct 2, 2026· 61m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Maya · Colombia
1359
+12
🇪🇸 Mongols · Spain
1234
+17
🇨🇴 Khmer · Colombia
1223
+17
🇨🇴 Britons · Colombia
1144
+19
🇺🇸 Japanese · United States
1285
-18
🇮🇳 Varangians · India
1251
-16
🇧🇷 Saracens · Brazil
1243
-16
🇺🇸 Spanish · United States
1215
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 3,087 12:01 25:13 45:38 ⚔ Scout Rush
46 2,816 15:18 20:53 48:59 ⛏ Fast Castle
45 2,773 11:47 24:08 38:56 ⚔ Archer Rush
29 1,784 12:34 22:44 51:06 ⚔ Scout Rush
25 1,528 14:55 28:40 57:27 ⚔ Towers into Archers
23 1,394 16:07 22:56 51:09 ⚔ FC into Archers
17 1,043 11:49 18:24 40:04 ⚔ Scouts FC
14 878 12:46 19:10 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,005 14,205 26,585 2,355 71,150 80,409
19,390 27,278 17,470 5,275 69,413 83,412
25,150 20,036 12,055 3,730 60,971 64,284
26,110 23,005 2,550 2,785 54,450 58,427
20,200 12,902 11,765 1,915 46,782 49,882
21,775 12,765 8,455 1,150 44,145 45,913
12,110 11,680 9,510 350 33,650 54,978
3,200 1,895 275 750 6,120 5,891
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.