AoeStats
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African Clearing

510482547Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 51m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
1166
+15
🇹🇼 Huns · Taiwan
1165
+15
🇨🇳 Chinese · China
1152
+16
🇨🇳 Franks · China
1084
+20
🇩🇪 Franks · Germany
1181
-18
🇳🇿 Mapuche · New Zealand
1160
-17
🇪🇸 Saxons · Spain
1142
-16
🇵🇱 Saracens · Poland
1119
-15
Player eAPM Actions Feudal Castle Imperial Opening
46 2,345 11:21 20:01 38:02 ⚔ Scout Rush
35 1,797 13:56 19:53 34:37 ⛏ Fast Castle
33 1,690 17:03 24:31 42:03 ⛏ Fish Boom
31 1,573 13:54 17:53 44:25 ⛏ Fast Castle
30 1,540 16:03 20:31 37:28 ⛏ Fast Castle
28 1,441 16:00 23:07 45:23
27 1,406 16:14 19:51 37:53 ⛏ Fast Castle
12 628 14:09 28:03 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,270 20,909 16,575 3,450 70,204 72,938
25,660 22,328 12,780 1,915 62,683 72,268
29,780 13,965 13,495 2,320 59,560 65,626
27,500 9,860 15,150 950 53,460 59,691
17,990 19,770 12,960 1,150 51,870 54,472
16,600 10,866 8,580 1,600 37,646 40,614
8,525 13,574 9,460 1,050 32,609 34,549
7,830 6,360 970 700 15,860 18,062
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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