AoeStats
← 柠檬头的喜悦

African Clearing

510404521Analyzed
4v4 RM · 16h ago on Sep 30, 2026· 52m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khitans · China
1623
+11
🇨🇳 Turks · China
1552
+14
🇨🇳 Chinese · China
1482
+17
🇨🇳 Spanish · China
1397
+19
🇦🇷 Georgians · Argentina
1522
-16
🇨🇦 Slavs · Canada
1513
-16
🇵🇱 Bulgarians · Poland
1506
-16
🇬🇧 Saxons · United Kingdom
1453
-13
Player eAPM Actions Feudal Castle Imperial Opening
69 3,659 14:09 18:39 36:44 ⛏ Fast Castle
51 2,696 13:14 20:27 41:53 ⚔ Archer Rush
38 2,005 12:00 25:36 — ⚔ Scout Rush
36 1,920 14:08 18:55 40:35 ⛏ Fast Castle
29 1,552 14:16 18:11 40:11 ⛏ Fast Castle
28 1,467 12:44 17:55 47:40 ⚔ Archers FC
26 1,344 13:39 17:46 33:53 ⛏ Fast Castle
21 1,124 11:55 17:34 34:38 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
35,270 23,200 13,150 5,665 77,285 79,956
33,920 15,262 19,970 3,000 72,152 88,513
39,120 16,060 6,640 1,725 63,545 70,430
21,005 21,670 11,815 3,750 58,240 76,440
23,865 18,740 10,030 5,345 57,980 61,110
18,380 12,007 3,955 3,580 37,922 39,052
15,705 11,134 5,885 1,150 33,874 33,237
14,690 6,196 1,820 505 23,211 25,825
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.