Four Lakes
510263988Analyzed1v1 RM
·
6h ago on Sep 30, 2026·
62m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
kızılelma
242 units ordered
Janissary83
Camel Scout77
Champion31
Hand Cannoneer12
Trebuchet10
Spearman9
Man-at-Arms7
Long Swordsman4
Two-Handed Swordsman4
Skirmisher2
Knight2
Monk1
First military 23:28 — Skirmisher
maniekXIX
155 units ordered
Paladin52
Teutonic Knight33
Pikeman19
Crossbowman14
Cavalier10
Trebuchet8
Monk6
Scorpion5
Bombard Cannon3
Knight2
Capped Ram2
Scout Cavalry1
First military 15:42 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
kızılelma’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+10
Scorpion
+1
maniekXIX’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3