Four Lakes
510263988Analyzed1v1 RM
·
10h ago on Sep 30, 2026·
62m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
kızılelma's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
kızılelma
D
Feudal Age
16:41
vs 10:51
btm 1%
Castle Age
24:48
vs 20:09
btm 11%
Imperial Age
30:44
vs 36:23
top 9%
eAPM
16
vs 32
btm 12%
First military
23:02
vs 12:45
btm 4%
▼
Slow Feudal Age at 16:41 — slower than 99% of analysed players on Four Lakes
▼
Slow Castle Age at 24:48 — slower than 89% of analysed players on Four Lakes
▲
Fast Imperial Age at 30:44 — faster than 91% of analysed players on Four Lakes
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 23:02 (Skirmisher) — later than 96% of analysed players on Four Lakes
▼
Town centers idle 3:41 of the first 24:48 — keep villagers queued
maniekXIX
B
Feudal Age
11:18
vs 10:51
btm 36%
Castle Age
19:28
vs 20:09
top 42%
Imperial Age
29:37
vs 36:23
top 6%
eAPM
11
vs 32
btm 4%
First military
15:12
vs 12:45
btm 30%
▲
Fast Imperial Age at 29:37 — faster than 94% of analysed players on Four Lakes
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 3:23 of the first 19:28 — keep villagers queued