AoeStats
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Oasis

508549602Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 63m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Vikings · Canada
971
+9
🇨🇴 Danes · Colombia
901
+12
🇨🇴 Celts · Colombia
842
+14
🇨🇴 Inca · Colombia
713
+20
🇩🇪 Lithuanians · Germany
833
-15
🇲🇽 Vietnamese · Mexico
822
-31
🇨🇦 Britons · Canada
806
-14
754
-19
Player eAPM Actions Feudal Castle Imperial Opening
33 2,118 13:41 18:21 24:42 ◆ FC into Fast Imp
28 1,780 12:02 19:45 39:31 ⛏ Fast Castle
26 1,628 12:32 19:32 38:42 ⛏ Fast Castle
24 1,491 10:33 16:56 32:31 ⛏ Fast Castle
23 1,432 10:09 24:48 38:05
22 1,412 10:31 22:07 41:12
19 1,187 11:30 23:09 38:20 ⛏ Fast Castle
18 1,168 10:46 22:31 51:03 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
14,560 21,825 14,700 4,630 55,715 66,938
17,900 20,180 14,325 2,900 55,305 62,110
10,645 17,819 17,200 8,450 54,114 71,845
30,210 10,970 10,885 1,600 53,665 55,325
21,020 18,550 3,600 5,980 49,150 65,925
13,160 14,510 13,205 1,730 42,605 48,007
21,245 12,299 7,490 975 42,009 46,687
11,760 12,990 4,130 2,600 31,480 36,942
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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