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Arena

510097029Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 54m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
1221
+12
🇨🇳 Danes · China
1202
+13
🇩🇪 Portuguese · Germany
1136
+16
🇫🇷 Huns · France
1118
+16
🇻🇳 Teutons · Vietnam
1201
-16
🇨🇳 Slavs · China
1139
-15
🇨🇳 Turks · China
1114
-14
🇻🇳 Koreans · Vietnam
1063
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 2,394 11:44 15:57 34:47 ⛏ Fast Castle
38 2,097 11:18 16:04 30:23 ⛏ Fast Castle
36 2,004 12:11 16:16 31:40 ⛏ Fast Castle
33 1,824 11:30 16:57 49:52 ⛏ Fast Castle
32 1,745 10:36 17:00 37:17 ⛏ Fast Castle
28 1,534 11:03 15:08 29:28 ⛏ Fast Castle
24 1,326 10:52 14:48 29:23 ⛏ Fast Castle
16 867 13:22 18:14 27:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,265 22,305 18,945 6,350 89,865 108,785
47,910 9,955 30,105 1,500 89,470 91,907
31,180 16,330 9,635 3,200 60,345 63,016
22,255 19,880 13,220 1,600 56,955 87,699
28,320 15,890 9,485 2,280 55,975 58,963
17,210 19,470 8,690 1,215 46,585 47,837
20,745 12,890 8,715 1,915 44,265 53,432
7,050 11,136 8,415 2,880 29,481 31,276
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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