AoeStats
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Black Forest

509669457Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 54m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Khmer · Spain
868
+12
🇺🇸 Franks · United States
798
+14
🇮🇹 Vietnamese · Italy
723
+18
🇦🇹 Turks · Austria
671
+19
🇵🇪 Magyars · Peru
830
-19
747
-15
🇲🇽 Saxons · Mexico
743
-15
🇪🇸 Japanese · Spain
729
-14
Player eAPM Actions Feudal Castle Imperial Opening
43 2,372 14:33 21:18 30:47 ⛏ Fast Castle
25 1,355 12:04 20:15 34:53 ⛏ Fast Castle
24 1,331 12:35 20:35 37:37 ⛏ Fast Castle
21 1,153 11:16 23:47 29:17 ◆ FC into Fast Imp
21 1,172 11:45 23:12 32:56 ⚔ Towers FC
20 1,098 11:15 20:04 32:58 ⛏ Fast Castle
18 993 13:30 24:38 35:03 ⚔ Skirms FC
16 869 14:41 23:25 37:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,260 22,960 19,445 3,700 73,365 85,786
30,340 18,610 15,870 4,180 69,000 76,708
16,470 27,595 19,685 3,240 66,990 83,715
22,255 22,960 16,205 2,425 63,845 74,099
17,285 17,000 19,835 4,185 58,305 62,937
14,275 25,002 14,900 1,815 55,992 82,211
27,305 11,355 13,320 1,500 53,480 67,728
17,405 16,854 6,990 1,950 43,199 57,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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