AoeStats
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Nomad

510885566Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 36m 43s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Portuguese · Chile
1630
+8
🇨🇱 Spanish · Chile
1506
+12
1492
+12
🇨🇱 Danes · Chile
1315
+19
🇦🇷 Lithuanians · Argentina
1446
-14
🇨🇱 Mongols · Chile
1412
-13
🇦🇷 Japanese · Argentina
1400
-12
🇺🇸 Spanish · United States
1398
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,173 13:41 21:00 — ⛏ Fast Castle
51 1,860 13:07 17:38 — ⛏ Fish Boom FC
45 1,657 13:58 17:34 36:13 ⛏ Fish Boom FC
42 1,546 13:31 18:46 36:43 ⚔ Fish Boom FC into Scouts
40 1,480 15:15 21:28 — ⛏ Fish Boom FC
38 1,413 13:55 25:13 — ⛏ Fish Boom into Fire Galleys FC
38 1,402 12:42 21:44 — ⛏ Fish Boom into Fire Galleys FC
37 1,356 13:07 17:58 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
18,265 13,326 5,485 1,700 38,776 43,080
10,550 11,936 3,720 1,165 27,371 28,563
10,900 6,315 3,835 2,195 23,245 23,247
9,325 9,451 3,350 300 22,426 23,286
10,085 8,627 1,105 2,015 21,832 23,151
6,800 8,507 4,060 1,600 20,967 24,842
9,400 6,245 2,175 2,050 19,870 23,312
6,250 8,209 1,120 555 16,134 16,489
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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