AoeStats
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Arena

509759492Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 40m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Vietnamese · Peru
1647
+13
🇨🇳 Poles · China
1481
+20
🇮🇹 Danes · Italy
1475
+20
🇹🇼 Bohemians · Taiwan
1471
+20
🇨🇳 Spanish · China
1654
-21
🇺🇸 Bohemians · United States
1572
-18
🇩🇪 Danes · Germany
1547
-17
🇭🇺 Lithuanians · Hungary
1534
-17
Player eAPM Actions Feudal Castle Imperial Opening
57 2,324 11:07 14:44 27:08 ⛏ Fast Castle
51 2,060 11:31 15:24 21:42 ◆ FC into Fast Imp
50 2,019 11:15 15:05 32:33 ⛏ Fast Castle
49 2,011 11:11 14:56 30:58 ⛏ Fast Castle
39 1,574 9:58 13:43 28:05 ⛏ Fast Castle
39 1,577 10:58 14:57 30:21 ⚔ Scouts FC
37 1,502 10:39 14:37 29:15 ⛏ Fast Castle
30 1,215 9:59 13:42 27:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,975 25,505 13,985 1,600 63,065 72,733
28,315 11,790 20,435 1,550 62,090 65,238
19,840 18,660 11,995 1,745 52,240 56,593
24,410 13,585 12,165 500 50,660 56,922
14,700 16,740 9,885 2,165 43,490 45,475
14,525 13,250 7,470 1,500 36,745 41,437
12,200 12,680 6,280 1,605 32,765 36,284
9,310 10,923 3,815 1,995 26,043 28,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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