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African Clearing

510884491Analyzed
4v4 RM · 15h ago on Oct 3, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
1328
+15
🇲🇽 Mapuche · Mexico
1314
+15
🇺🇸 Varangians · United States
1300
+16
🇻🇳 Franks · Vietnam
1283
+17
🇵🇪 Poles · Peru
1431
-22
🇵🇪 Varangians · Peru
1286
-15
🇵🇪 Italians · Peru
1270
-14
🇵🇪 Vietnamese · Peru
1202
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,720 13:37 22:42 41:01 ⚔ Champi Rush
38 1,786 13:20 18:15 39:38 ⛏ Fast Castle
34 1,618 12:44 18:53 33:31 ⛏ Fast Castle
34 1,612 14:11 19:36 — ⛏ Fast Castle
31 1,459 15:31 19:42 — ⛏ Fast Castle
28 1,291 12:23 17:16 39:49 ⛏ Fast Castle
24 1,141 13:46 24:52 — ⚔ Drush into Scouts
19 915 12:55 18:59 —

Resources

Player Food Wood Gold Stone Spent Collected
41,665 12,888 30,820 1,700 87,073 90,715
15,400 10,792 7,015 2,360 35,567 36,798
12,800 13,194 5,890 1,700 33,584 34,970
12,740 10,845 7,230 1,725 32,540 38,393
11,565 11,728 7,025 950 31,268 37,213
11,285 9,443 6,695 3,300 30,723 32,219
4,790 3,747 1,285 825 10,647 10,536
3,915 2,636 895 1,840 9,286 8,839
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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