AoeStats
← DXT

Arena

510096955Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 26m 48s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Hindustanis · Colombia
538
+17
🇨🇳 Georgians · China
552
-17
TITO-tech 19 units ordered
Archer9
Spearman7
Armored Elephant3
First military 19:00 — Spearman
DXT 12 units ordered
Knight6
Spearman4
Scout Cavalry1
Monk1
First military 18:47 — Spearman

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TITO-tech’s army and what beats it
Archer ×9 trained
beaten bySkirmisher +3
Spearman ×7 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Armored Elephant ×3 trained
beaten bySpearman +30Bombard Cannon +20Mangonel +12
DXT’s army and what beats it
Knight ×6 trained
beaten bySpearman +15Camel Rider +9
Spearman ×4 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Scout Cavalry ×1 trained
beaten bySpearman +15Camel Rider +9
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