Arena
510096955Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
26m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TITO-tech
19 units ordered
Archer9
Spearman7
Armored Elephant3
First military 19:00 — Spearman
DXT
12 units ordered
Knight6
Spearman4
Scout Cavalry1
Monk1
First military 18:47 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TITO-tech’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
DXT’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9