AoeStats
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Arabia

509731758Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 44m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Franks · Brazil
1392
+13
🇧🇷 Britons · Brazil
1363
+14
🇧🇷 Ethiopians · Brazil
1293
+17
🇧🇷 Varangians · Brazil
1191
+21
🇮🇹 Malay · Italy
1367
-18
🇮🇹 Mongols · Italy
1321
-17
🇵🇹 Muisca · Portugal
1309
-16
🇵🇱 Ethiopians · Poland
1271
-14
Player eAPM Actions Feudal Castle Imperial Opening
68 3,061 9:18 23:31 — ⚔ Scout Rush
56 2,504 9:12 24:35 — ⚔ Archer Rush
53 2,358 9:32 21:48 — ⚔ Scout Rush
52 2,317 10:10 18:40 — ⛏ Fast Castle
48 2,176 8:30 24:25 41:38 ⚔ Scout Rush
43 1,922 11:39 28:16 44:43 ⚔ Archer Rush
42 1,898 8:38 22:59 38:41 ⚔ Archer Rush
33 1,473 9:26 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,275 10,765 14,885 200 50,125 56,460
17,410 7,179 10,870 1,600 37,059 38,795
11,650 14,352 7,850 1,115 34,967 38,103
15,720 7,029 7,690 200 30,639 39,543
8,435 10,298 9,860 200 28,793 32,779
13,810 8,559 4,815 1,500 28,684 29,924
8,100 10,182 7,605 190 26,077 27,549
5,155 5,337 1,895 200 12,587 13,312
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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