Arabia
510253059Analyzed2v2 RM
·
7h ago on Sep 30, 2026·
64m 26s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
bepbruno14
392 units ordered
Champi Scout148
Halberdier113
Kamayuk81
Siege Ram34
Pikeman7
Battering Ram5
Monk2
Spearman2
First military 11:47 — Champi Scout
Waldo Magnum
352 units ordered
Halberdier127
Light Cavalry80
Arbalester48
Cavalier44
Crossbowman31
Archer12
Trebuchet5
Spearman3
Mangonel2
First military 12:22 — Spearman
Fer1024
327 units ordered
Ghulam79
Camel Scout72
Hand Cannoneer66
Elite Skirmisher62
Light Cavalry26
Armored Elephant11
Skirmisher5
Spearman3
Man-at-Arms2
Monk1
First military 13:00 — Skirmisher
Henzo
129 units ordered
Elite Skirmisher29
Berserk27
Long Swordsman25
Man-at-Arms20
Scorpion12
Mangonel9
Militia5
Battering Ram2
First military 12:44 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
bepbruno14’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Waldo Magnum’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Fer1024’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Skirmisher
+3
Henzo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1