AoeStats
← Waldo Magnum

Arabia

510243406Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 133m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bengalis · Mexico
932
+17
🇩🇴 Saxons · Dominican Republic
912
+18
🇲🇽 Britons · Mexico
881
+19
🇨🇦 Huns · Canada
681
+27
🇨🇱 Vietnamese · Chile
989
-22
🇨🇱 Inca · Chile
989
-22
🇺🇸 Cumans · United States
983
-22
🇦🇷 Bohemians · Argentina
821
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 7,234 10:22 21:03 37:51 ⚔ Archers into Skirms
37 4,920 10:27 24:33 40:12 ⚔ Champi Rush
29 3,834 12:48 27:35 51:51
18 2,451 12:19 17:30 37:19 ⛏ Fast Castle
17 2,321 13:28 18:21 36:45 ⛏ Fast Castle
15 2,047 11:40 25:56 — ⚔ Archer Rush
9 1,141 11:07 27:06 44:06 ⚔ Scout Rush
5 661 11:16 27:32 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
79,650 71,515 44,165 4,505 199,835 207,447
84,750 50,671 37,140 8,650 181,211 228,487
83,650 51,020 22,570 5,670 162,910 178,797
64,915 48,354 14,355 3,900 131,524 163,577
26,790 40,068 23,660 8,230 98,748 101,591
15,180 8,758 11,650 2,315 37,903 50,658
7,375 9,366 4,770 200 21,711 26,475
4,725 4,793 1,430 1,490 12,438 14,692
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.