AoeStats
← PREDA_JUANK

Arena

510208794Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 64m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Chinese · Belgium
928
+13
🇨🇳 Wei · China
922
+14
🇺🇸 Huns · United States
825
+18
🇲🇽 Spanish · Mexico
818
+18
🇺🇸 Varangians · United States
913
-19
🇦🇷 Cumans · Argentina
874
-16
🇧🇷 Magyars · Brazil
854
-15
🇨🇱 Goths · Chile
811
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,598 10:54 16:53 32:59 ⛏ Fast Castle
51 3,289 10:29 23:56 32:54 ⛏ Fast Castle
31 1,978 9:35 16:46 29:09 ⛏ Fast Castle
30 1,952 11:39 16:30 33:24 ⛏ Fast Castle
23 1,491 9:26 19:49 33:45 ⛏ Fast Castle
17 1,068 11:56 17:48 34:35 ⛏ Fast Castle
17 1,099 12:37 16:52 30:06 ⛏ Fast Castle
9 580 11:10 26:34 46:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
62,860 44,394 29,410 5,900 142,564 151,650
36,935 38,584 17,785 3,620 96,924 117,306
43,655 25,005 20,290 4,250 93,200 118,017
46,205 13,745 20,050 2,190 82,190 93,444
23,610 19,030 22,110 2,240 66,990 71,991
24,065 14,760 14,690 3,550 57,065 84,794
26,875 9,020 19,375 990 56,260 59,850
25,195 13,775 12,250 2,150 53,370 55,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.