Arabia
510107435Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
16m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
One Bad Koala's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
One Bad Koala
B
Feudal Age
9:00
vs 9:49
top 17%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
10:26
vs 10:33
top 48%
▲
Fast Feudal Age at 9:00 — faster than 83% of analysed players on Arabia
Lottwich
C
Feudal Age
10:42
vs 9:49
btm 26%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
32
vs 38
btm 36%
First military
8:04
vs 10:33
top 12%
▲
Early military at 8:04 (Militia) — earlier than 88% of analysed players on Arabia
▼
Town centers idle 3:42 of the first 16:57 — keep villagers queued