MegaRandom
508807516Analyzed4v4 RM
·
7d ago on Sep 24, 2026·
57m 30s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
arbeecheung
C
Feudal Age
12:32
vs 11:14
btm 23%
Castle Age
24:40
vs 20:18
btm 16%
Imperial Age
35:53
vs 37:21
top 39%
eAPM
23
vs 28
btm 37%
First military
13:36
vs 14:32
top 44%
▼
Slow Feudal Age at 12:32 — slower than 77% of analysed players on MegaRandom
▼
Slow Castle Age at 24:40 — slower than 84% of analysed players on MegaRandom
▼
Loom after the Feudal click (26:44) — usually safest before it
▼
Town centers idle 3:10 of the first 24:40 — keep villagers queued
On2toy
C
Feudal Age
12:21
vs 11:14
btm 26%
Castle Age
21:04
vs 20:18
btm 43%
Imperial Age
34:27
vs 37:21
top 28%
eAPM
18
vs 28
btm 25%
First military
28:13
vs 14:32
btm 4%
▲
Fast Imperial Age at 34:27 — faster than 72% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (20:10) — usually safest before it
▼
First military only at 28:13 (Monk) — later than 96% of analysed players on MegaRandom
evairdaniel
D
Feudal Age
14:21
vs 11:14
btm 8%
Castle Age
23:59
vs 20:18
btm 20%
Imperial Age
45:02
vs 37:21
btm 11%
eAPM
7
vs 28
btm 3%
First military
36:44
vs 14:32
btm 1%
▼
Slow Feudal Age at 14:21 — slower than 92% of analysed players on MegaRandom
▼
Slow Castle Age at 23:59 — slower than 80% of analysed players on MegaRandom
▼
Slow Imperial Age at 45:02 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (7) — busier hands win idle time back
▼
First military only at 36:44 (Spearman) — later than 99% of analysed players on MegaRandom
phucvaki
B
Feudal Age
13:44
vs 11:14
btm 11%
Castle Age
17:32
vs 20:18
top 26%
Imperial Age
35:06
vs 37:21
top 33%
eAPM
28
vs 28
top 50%
First military
23:29
vs 14:32
btm 10%
▼
Slow Feudal Age at 13:44 — slower than 89% of analysed players on MegaRandom
▲
Fast Castle Age at 17:32 — faster than 74% of analysed players on MegaRandom
▼
First military only at 23:29 (Knight) — later than 90% of analysed players on MegaRandom
▲
Town centers almost never idle — 19s across the first 17:32
isthisthingon
D
Feudal Age
10:56
vs 11:14
top 42%
Castle Age
24:06
vs 20:18
btm 19%
Imperial Age
43:06
vs 37:21
btm 17%
eAPM
14
vs 28
btm 12%
First military
10:19
vs 14:32
top 12%
▼
Slow Castle Age at 24:06 — slower than 81% of analysed players on MegaRandom
▼
Slow Imperial Age at 43:06 — slower than 83% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:19 (Militia) — earlier than 88% of analysed players on MegaRandom
Lucasavend
C
Feudal Age
18:24
vs 11:14
btm 1%
Castle Age
24:08
vs 20:18
btm 19%
Imperial Age
35:46
vs 37:21
top 38%
eAPM
32
vs 28
top 41%
First military
26:18
vs 14:32
btm 6%
▼
Slow Feudal Age at 18:24 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 24:08 — slower than 81% of analysed players on MegaRandom
▼
First military only at 26:18 (Monk) — later than 94% of analysed players on MegaRandom
▲
Town centers almost never idle — 20s across the first 24:08
✪Coαch_98
B
Feudal Age
11:47
vs 11:14
btm 37%
Castle Age
19:16
vs 20:18
top 41%
Imperial Age
26:53
vs 37:21
top 1%
eAPM
6
vs 28
btm 2%
▲
Fast Imperial Age at 26:53 — faster than 99% of analysed players on MegaRandom
▼
Low eAPM (6) — busier hands win idle time back
▲
Town centers almost never idle — 16s across the first 19:16
MHR.MK
D
Feudal Age
11:18
vs 11:14
btm 48%
Castle Age
22:12
vs 20:18
btm 33%
Imperial Age
47:14
vs 37:21
btm 7%
eAPM
13
vs 28
btm 11%
First military
26:59
vs 14:32
btm 5%
▼
Slow Imperial Age at 47:14 — slower than 93% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:59 (Knight) — later than 95% of analysed players on MegaRandom
▼
Town centers idle 9:02 of the first 22:12 — keep villagers queued