AoeStats
← Green Assassin

Fortress

509472992Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 47m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Britons · France
1340
+15
🇺🇸 Magyars · United States
1333
+15
🇧🇷 Malians · Brazil
1279
+18
🇩🇪 Mongols · Germany
1259
+18
🇦🇷 Britons · Argentina
1423
-21
🇦🇷 Bengalis · Argentina
1407
-20
🇦🇷 Japanese · Argentina
1231
-13
🇦🇷 Varangians · Argentina
1212
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,235 7:39 11:47 27:25 ⛏ Fast Castle
35 1,642 8:09 13:08 25:29 ⛏ Fast Castle
32 1,512 7:26 11:30 28:47 ⛏ Fast Castle
31 1,482 7:50 11:28 25:52 ⛏ Fast Castle
29 1,374 5:56 14:42 31:52 ⛏ Fast Castle
29 1,344 8:11 12:08 27:24 ⛏ Fast Castle
24 1,122 8:07 11:42 33:16 ⛏ Fast Castle
21 991 7:56 12:03 28:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,945 21,110 17,670 2,075 82,800 93,809
35,540 22,010 12,235 2,220 72,005 74,820
19,455 23,730 18,875 2,800 64,860 73,623
22,150 20,885 15,930 3,690 62,655 63,584
22,970 13,700 13,865 3,745 54,280 69,911
13,350 14,776 10,105 4,955 43,186 69,255
16,115 21,825 3,985 790 42,715 44,086
17,730 10,260 9,825 1,245 39,060 48,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.