AoeStats
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Pilgrims

508772912Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 61m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Koreans · Argentina
1251
+12
🇩🇪 Armenians · Germany
1207
+14
🇺🇸 Jurchens · United States
1194
+15
🇺🇸 Saxons · United States
1190
+15
🇺🇾 Shu · Uruguay
1231
-16
🇧🇷 Persians · Brazil
1186
-15
🇺🇾 Malay · Uruguay
1165
-14
🇺🇾 Armenians · Uruguay
1092
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 2,005 12:14 17:06 40:18 ⛏ Fish Boom FC
31 1,925 9:34 14:34 61:04 ⛏ Fish Boom FC
29 1,765 12:36 19:20 45:49 ⛏ Fish Boom into Galleys FC
28 1,725 10:32 16:25 45:52 ⛏ Fish Boom FC
25 1,557 11:16 22:08 — ⛏ Fish Boom
22 1,377 11:36 18:58 28:28 ⛏ Fish Boom into Fire Galleys FC
17 1,041 10:56 25:34 — ⛏ Fish Boom
3 186 — — —

Resources

Player Food Wood Gold Stone Spent Collected
22,590 35,115 13,200 3,655 74,560 78,349
26,320 22,200 20,260 2,495 71,275 80,037
12,975 20,295 12,785 2,650 48,705 56,338
14,295 14,888 6,535 4,850 40,568 43,419
13,535 12,190 8,205 1,650 35,580 40,237
14,685 10,375 5,685 2,010 32,755 35,248
7,480 8,090 3,600 1,825 20,995 23,807
450 325 50 100 925 801
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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