AoeStats
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Black Forest

508732734Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 52m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Goths · United Kingdom
1189
+16
🇩🇪 Persians · Germany
1179
+16
🇩🇪 Italians · Germany
1151
+17
🇩🇪 Danes · Germany
1111
+19
🇵🇰 Mongols · Pakistan
1376
-25
🇬🇧 Chinese · United Kingdom
1184
-17
🇬🇧 Ethiopians · United Kingdom
1164
-16
🇲🇽 Britons · Mexico
1000
-34
Player eAPM Actions Feudal Castle Imperial Opening
46 2,409 10:31 15:08 31:20 ⛏ Fast Castle
27 1,408 12:58 18:32 33:23 ⚔ Drush FC
25 1,318 11:21 15:26 29:53 ⛏ Fast Castle
22 1,136 14:51 21:16 35:45 ⛏ Fast Castle
19 1,000 12:28 17:21 32:31 ⛏ Fast Castle
19 1,000 11:19 15:03 30:38 ⛏ Fast Castle
17 895 11:50 19:58 31:23 ⚔ M@A FC
16 823 17:11 28:45 44:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,245 18,130 18,100 3,275 71,750 78,234
27,800 18,071 17,965 2,440 66,276 84,187
28,480 19,820 13,405 3,625 65,330 71,575
23,265 11,365 8,820 3,680 47,130 85,427
21,505 11,560 7,930 2,900 43,895 79,182
15,165 17,085 9,220 2,355 43,825 53,348
11,600 11,356 2,545 2,590 28,091 33,465
7,200 4,924 1,700 1,600 15,424 30,790
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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