Arabia
509756926Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
67m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
OZA
352 units ordered
Halberdier86
Knight77
Pikeman61
Cavalier45
Arbalester33
Light Cavalry21
Trebuchet10
Scout Cavalry7
Skirmisher6
Monk6
First military 10:32 — Scout Cavalry
drloving3
344 units ordered
Hussar106
Knight97
Varangian Guard67
Jarl32
Scout Cavalry13
Light Cavalry11
Trebuchet7
Monk6
Spearman5
First military 10:58 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
OZA’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
drloving3’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1