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African Clearing

510755604Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 54m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Koreans · United States
1181
+14
🇩🇰 Italians · Denmark
1153
+15
🇦🇷 Poles · Argentina
1144
+16
🇨🇳 Vietnamese · China
1136
+17
🇨🇳 Varangians · China
1153
-16
🇨🇳 Mongols · China
1147
-16
🇮🇳 Goths · India
1137
-15
🇨🇳 Ethiopians · China
1120
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 2,197 14:04 19:05 39:27 ⛏ Fast Castle
35 1,908 13:28 17:48 32:46 ⛏ Fast Castle
33 1,787 14:03 18:24 40:17 ⛏ Fast Castle
31 1,712 12:55 21:19 51:23
26 1,449 14:27 18:48 34:22 ⛏ Fast Castle
14 786 15:34 21:38 39:08 ⚔ Scout Rush
13 727 13:21 18:19 37:35 ⛏ Fast Castle
11 610 13:23 18:01 38:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,845 35,727 24,275 6,495 96,342 109,245
25,645 34,564 17,625 4,490 82,324 93,269
16,325 27,427 15,325 3,700 62,777 76,240
30,790 10,075 12,855 1,600 55,320 58,736
19,800 8,423 14,245 1,075 43,543 47,830
10,620 11,360 4,205 2,700 28,885 36,522
9,950 6,470 2,565 1,865 20,850 24,714
7,825 4,840 2,670 1,600 16,935 16,736
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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