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African Clearing

510715439Analyzed
4v4 RM · 17h ago on Oct 2, 2026· 51m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
1192
+14
🇩🇰 Mongols · Denmark
1088
+19
🇪🇸 Varangians · Spain
1066
+19
🇨🇳 Italians · China
1037
+21
🇦🇷 Khmer · Argentina
1173
-19
🇨🇳 Vietnamese · China
1165
-19
🇨🇳 Slavs · China
1135
-18
🇹🇼 Japanese · Taiwan
1114
-17
Player eAPM Actions Feudal Castle Imperial Opening
35 1,807 15:04 19:04 39:27 ⛏ Fast Castle
28 1,429 15:18 19:05 46:26 ⛏ Fast Castle
28 1,460 15:16 19:40 40:13 ⛏ Fast Castle
22 1,138 15:21 20:07 44:08 ⛏ Fast Castle
21 1,080 14:20 18:05 36:37 ⛏ Fast Castle
17 897 16:05 24:56 29:47 ⚔ Scouts into Fast Imp
16 832 15:12 19:16 — ⛏ Fast Castle
11 593 13:04 17:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,905 21,515 17,790 4,130 67,340 78,575
15,470 19,864 11,800 3,400 50,534 54,629
18,595 16,094 8,870 2,920 46,479 50,663
19,425 15,245 6,565 2,150 43,385 50,549
16,555 10,925 4,775 1,250 33,505 38,326
9,585 14,490 7,175 925 32,175 47,400
8,985 5,548 3,575 1,700 19,808 22,477
4,655 3,803 340 300 9,098 8,719
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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