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Arabia

509960822Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 29m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Maya · Brazil
1807
+11
🇧🇷 Franks · Brazil
1707
+15
🇧🇷 Varangians · Brazil
1406
+27
🇧🇷 Ethiopians · Brazil
1370
+28
🇮🇹 Ethiopians · Italy
1726
-21
🇮🇹 Varangians · Italy
1672
-20
🇹🇷 Persians · Türkiye
1670
-20
🇹🇷 Shu · Türkiye
1648
-20
Player eAPM Actions Feudal Castle Imperial Opening
84 2,496 8:52 23:37 — ⚔ Scout Rush
61 1,825 7:57 23:13 — ⚔ Scout Rush
54 1,620 9:09 24:55 — ⚔ Archer Rush
53 1,572 9:28 21:46 — ⚔ Archer Rush
52 1,537 8:58 21:13 — ⚔ Archer Rush
48 1,437 9:14 21:50 — ⚔ Scout Rush
40 1,188 9:55 26:09 — ⚔ Scout Rush
38 1,124 9:11 25:54 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,570 3,763 3,625 100 19,058 21,058
6,025 6,626 3,775 200 16,626 17,305
5,575 5,776 3,375 300 15,026 15,738
7,900 3,900 2,970 100 14,870 14,710
8,225 3,931 1,690 0 13,846 14,243
5,800 4,517 2,810 125 13,252 13,108
7,520 3,252 1,625 125 12,522 12,787
4,550 4,621 1,785 125 11,081 11,566
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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