Arabia
509448970Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
28m 48s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheFoustAffectTTV
10 units ordered
Scout Cavalry10
First military 14:40 — Scout Cavalry
adripelaaoe
26 units ordered
Spearman12
Archer11
Skirmisher3
First military 16:40 — Archer
JoTa
24 units ordered
Flemish Militia12
Scout Cavalry10
Coustillier2
First military 13:40 — Flemish Militia
Mainisquiano
25 units ordered
Scout Cavalry9
Camel Scout6
Spearman5
Scorpion3
Armored Elephant1
Mangonel1
First military 15:03 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheFoustAffectTTV’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
adripelaaoe’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
JoTa’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Mainisquiano’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3