AoeStats
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Arabia

508768254Analyzed
4v4 RM · 9d ago on Sep 24, 2026· 45m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Franks · Norway
1280
+15
🇲🇽 Persians · Mexico
1278
+15
🇵🇹 Tupi · Portugal
1241
+17
🇨🇦 Ethiopians · Canada
1237
+17
🇲🇽 Varangians · Mexico
1423
-22
🇺🇸 Burmese · United States
1243
-15
🇲🇽 Chinese · Mexico
1207
-14
🇲🇽 Magyars · Mexico
1181
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 2,935 10:45 14:27 — ⛏ Fast Castle
63 2,872 9:58 20:30 43:46 ⚔ Archers into Skirms
62 2,816 9:51 21:50 36:35 ⚔ Scout Rush
53 2,407 11:57 16:53 42:35 ⛏ Fast Castle
53 2,417 10:11 25:18 40:43 ⚔ Archer Rush
51 2,297 10:12 22:49 39:31 ⚔ Archer Rush
39 1,773 9:06 22:27 36:49 ⚔ Scout Rush
19 846 11:38 40:53 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
23,315 16,558 10,760 2,545 53,178 57,056
22,485 8,883 14,245 950 46,563 50,001
18,420 11,677 6,670 3,960 40,727 44,952
7,700 15,955 11,485 1,510 36,650 39,787
12,975 12,193 9,600 1,600 36,368 48,539
11,605 12,139 7,625 1,500 32,869 34,504
11,690 10,055 4,585 950 27,280 33,040
6,590 3,595 200 300 10,685 10,692
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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