AoeStats
← cobradorxbox

Arena

508752226Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 62m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Hindustanis · Peru
1076
+14
🇪🇸 Goths · Spain
1075
+14
🇦🇹 Britons · Austria
1053
+15
🇨🇦 Varangians · Canada
1038
+16
🇦🇺 Celts · Australia
1088
-16
🇺🇸 Celts · United States
1042
-15
🇺🇸 Mongols · United States
1018
-38
🇺🇸 Bengalis · United States
1012
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 2,255 11:29 16:40 38:01 ⛏ Fast Castle
35 2,209 10:57 14:57 28:46 ⛏ Fast Castle
33 2,045 12:15 18:32 38:41 ⛏ Fast Castle
32 1,974 11:09 21:28 41:55 ⚔ Archer Rush
32 1,988 8:27 13:34 — ⛏ Fast Castle
27 1,683 10:10 16:06 29:43 ⛏ Fast Castle
27 1,694 10:05 17:27 36:32
23 1,434 11:26 16:10 32:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
57,085 30,245 43,635 6,365 137,330 142,320
33,540 25,765 8,125 2,840 70,270 76,239
27,285 31,470 10,560 950 70,265 75,850
24,520 22,475 12,745 3,585 63,325 65,114
21,765 22,890 12,710 1,250 58,615 62,871
17,645 10,120 13,200 1,520 42,485 50,827
11,065 12,991 7,110 1,950 33,116 33,867
10,205 13,235 4,525 1,730 29,695 30,709
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.