AoeStats
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Black Forest

509005794Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 49m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
1051
+13
🇦🇷 Vietnamese · Argentina
1045
+13
🇦🇷 Maya · Argentina
1042
+13
🇦🇷 Britons · Argentina
983
+17
🇯🇵 Danes · Japan
1005
-15
🇲🇽 Gurjaras · Mexico
988
-14
🇹🇼 Inca · Taiwan
985
-14
🇲🇽 Dravidians · Mexico
967
-13
Player eAPM Actions Feudal Castle Imperial Opening
25 1,256 12:34 20:13 35:47 ⛏ Fast Castle
22 1,096 16:55 24:34 — ⛏ Fast Castle
22 1,067 13:15 18:12 33:44 ⛏ Fast Castle
21 1,030 10:50 15:56 38:32 ⛏ Fast Castle
20 992 15:24 22:33 37:48 ⚔ Fish Boom into Scouts
19 961 14:12 21:59 — ⛏ Fish Boom FC
16 799 14:59 20:57 33:02 ⛏ Fast Castle
12 615 11:06 17:56 33:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,080 18,185 12,125 4,445 50,835 59,553
23,075 15,234 11,065 505 49,879 61,278
20,970 14,650 7,970 2,310 45,900 64,583
14,245 10,345 11,475 750 36,815 45,363
15,545 11,207 5,775 1,545 34,072 45,421
11,080 10,599 2,570 1,410 25,659 25,323
9,175 8,885 1,555 1,050 20,665 25,027
7,000 6,035 1,190 2,010 16,235 17,210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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