AoeStats
← Papà di Jim

Arena

510188882Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 56m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
805
+18
🇷🇺 Varangians · Russia
798
+18
🇨🇳 Turks · China
789
+19
🇧🇷 Teutons · Brazil
780
+19
🇮🇹 Teutons · Italy
885
-21
🇮🇹 Italians · Italy
871
-19
🇨🇿 Mongols · Czechia
839
-18
🇮🇹 Lithuanians · Italy
787
-16
Player eAPM Actions Feudal Castle Imperial Opening
30 1,711 12:01 16:19 32:08 ⛏ Fast Castle
26 1,490 11:08 15:58 31:11 ⛏ Fast Castle
24 1,387 12:39 16:21 34:18 ⛏ Fast Castle
20 1,124 9:54 15:38 35:26 ⛏ Fast Castle
20 1,147 11:33 15:46 23:51 ◆ FC into Fast Imp
19 1,100 11:36 15:25 30:43 ⛏ Fast Castle
15 837 11:53 19:08 — ⛏ Fast Castle
15 863 10:54 18:22 32:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,665 23,655 19,140 6,055 76,515 106,855
21,280 27,635 16,475 2,350 67,740 74,481
30,760 14,580 17,115 3,045 65,500 74,584
25,090 18,390 15,540 1,600 60,620 83,048
22,095 13,780 11,875 1,100 48,850 66,383
18,630 11,700 10,435 1,600 42,365 55,464
16,640 9,040 6,805 1,650 34,135 39,067
14,195 13,115 2,170 2,450 31,930 33,302
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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