MegaRandom
506129120Analyzed4v4 RM
·
19d ago on Sep 12, 2026·
45m 34s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
Bovine
C
Feudal Age
12:09
vs 11:14
btm 29%
Castle Age
18:56
vs 20:18
top 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
24
vs 28
btm 41%
First military
5:44
vs 14:32
top 1%
▼
Loom never researched — one lost villager costs more
▲
Early military at 5:44 (Militia) — earlier than 99% of analysed players on MegaRandom
▼
Town centers idle 4:31 of the first 18:56 — keep villagers queued
in5767
D
Feudal Age
13:26
vs 11:14
btm 13%
Castle Age
23:43
vs 20:18
btm 22%
Imperial Age
40:13
vs 37:21
btm 30%
eAPM
18
vs 28
btm 25%
First military
14:11
vs 14:32
top 48%
▼
Slow Feudal Age at 13:26 — slower than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 23:43 — slower than 78% of analysed players on MegaRandom
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (11:17) — usually safest before it
▼
Town centers idle 4:18 of the first 23:43 — keep villagers queued
AGOFEM
C
Feudal Age
11:31
vs 11:14
btm 43%
Castle Age
17:25
vs 20:18
top 25%
Imperial Age
39:55
vs 37:21
btm 32%
eAPM
16
vs 28
btm 19%
First military
17:28
vs 14:32
btm 32%
▲
Fast Castle Age at 17:25 — faster than 75% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 17:25
中山余文樂
C
Feudal Age
12:18
vs 11:14
btm 27%
Castle Age
19:03
vs 20:18
top 39%
Imperial Age
39:23
vs 37:21
btm 35%
eAPM
22
vs 28
btm 34%
First military
17:12
vs 14:32
btm 33%
▼
Loom after the Feudal click (19:31) — usually safest before it
▲
Town centers almost never idle — 24s across the first 19:03
trtrnghia123
C
Feudal Age
14:46
vs 11:14
btm 6%
Castle Age
22:14
vs 20:18
btm 33%
Imperial Age
38:23
vs 37:21
btm 42%
eAPM
40
vs 28
top 25%
First military
16:08
vs 14:32
btm 40%
▼
Slow Feudal Age at 14:46 — slower than 94% of analysed players on MegaRandom
▲
High eAPM (40) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 4s across the first 22:14
0420David
C
Feudal Age
11:10
vs 11:14
top 48%
Castle Age
25:20
vs 20:18
btm 13%
Imperial Age
—
vs 37:21
btm 0%
eAPM
25
vs 28
btm 44%
First military
11:57
vs 14:32
top 29%
▼
Slow Castle Age at 25:20 — slower than 87% of analysed players on MegaRandom
▲
Town centers almost never idle — 1s across the first 25:20
PCTtamnek
D
Feudal Age
15:55
vs 11:14
btm 3%
Castle Age
30:40
vs 20:18
btm 3%
Imperial Age
—
vs 37:21
btm 0%
eAPM
14
vs 28
btm 12%
First military
19:53
vs 14:32
btm 20%
▼
Slow Feudal Age at 15:55 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 30:40 — slower than 97% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
tuyentuyem55555
C
Feudal Age
14:26
vs 11:14
btm 7%
Castle Age
20:40
vs 20:18
btm 47%
Imperial Age
41:52
vs 37:21
btm 22%
eAPM
32
vs 28
top 41%
First military
15:39
vs 14:32
btm 43%
▼
Slow Feudal Age at 14:26 — slower than 93% of analysed players on MegaRandom
▼
Slow Imperial Age at 41:52 — slower than 78% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 20:36