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Arabia

505249075Analyzed
2v2 RM · 23d ago on Sep 8, 2026· 36m 33s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Vietnamese · Germany
1052
+34
🇫🇷 Burmese · France
1018
+17
🇻🇳 Japanese · Vietnam
1066
-17
🇨🇴 Spanish · Colombia
1042
-16
Compared against 234,506 analysed team-game players on Arabia.
statere26 C
Feudal Age 11:21 vs 10:18
btm 25%
Castle Age 22:22 vs 22:29
top 48%
Imperial Age — vs 39:59
btm 0%
eAPM 32 vs 31
top 48%
First military 12:01 vs 11:40
btm 46%
▼ Slow Feudal Age at 11:21 — slower than 75% of analysed players on Arabia
JP A
Feudal Age 9:49 vs 10:18
top 36%
Castle Age 24:11 vs 22:29
btm 29%
Imperial Age — vs 39:59
btm 0%
eAPM 76 vs 31
top 2%
First military 10:44 vs 11:40
top 34%
▲ High eAPM (76) — top quarter of analysed players
▼ Town centers idle 3:14 of the first 24:11 — keep villagers queued
juansrv D
Feudal Age 11:26 vs 10:18
btm 23%
Castle Age 23:48 vs 22:29
btm 34%
Imperial Age — vs 39:59
btm 0%
eAPM 14 vs 31
btm 9%
First military 18:34 vs 11:40
btm 15%
▼ Slow Feudal Age at 11:26 — slower than 77% of analysed players on Arabia
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 18:34 (Scout Cavalry) — later than 85% of analysed players on Arabia
▼ Town centers idle 8:08 of the first 23:48 — keep villagers queued
#South C
Feudal Age 10:41 vs 10:18
btm 40%
Castle Age 36:08 vs 22:29
btm 1%
Imperial Age — vs 39:59
btm 0%
eAPM 38 vs 31
top 36%
First military 11:10 vs 11:40
top 43%
▼ Slow Castle Age at 36:08 — slower than 99% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
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