Arabia
504746803Analyzed1v1 RM
·
27d ago on Sep 6, 2026·
29m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MattAtArms
56 units ordered
Crossbowman29
Archer21
Militia5
Mangonel1
First military 10:14 — Militia
-GNG-OverHabit
45 units ordered
Scout Cavalry15
Knight13
Battering Ram6
Light Cavalry5
Militia3
Scorpion2
Mangonel1
First military 3:34 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MattAtArms’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
-GNG-OverHabit’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3