Arabia
504746803Analyzed1v1 RM
·
27d ago on Sep 6, 2026·
29m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
MattAtArms's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,360 analysed 1v1 players on Arabia.
MattAtArms
C
Feudal Age
11:37
vs 9:49
btm 12%
Castle Age
23:29
vs 21:48
btm 27%
Imperial Age
—
vs 38:58
btm 0%
eAPM
56
vs 38
top 20%
First military
9:53
vs 10:33
top 35%
▼
Slow Feudal Age at 11:37 — slower than 88% of analysed players on Arabia
▲
High eAPM (56) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 23:29
-GNG-OverHabit
C
Feudal Age
13:04
vs 9:49
btm 4%
Castle Age
23:40
vs 21:48
btm 25%
Imperial Age
—
vs 38:58
btm 0%
eAPM
74
vs 38
top 5%
First military
3:13
vs 10:33
top 0%
▼
Slow Feudal Age at 13:04 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 23:40 — slower than 75% of analysed players on Arabia
▲
High eAPM (74) — top quarter of analysed players
▲
Early military at 3:13 (Militia) — earlier than 100% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 23:40