Arabia
510167285Analyzed2v2 RM
·
16h ago on Sep 29, 2026·
34m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Sir Burnalot of Homes
42 units ordered
Light Cavalry20
Knight6
Berserk6
Scout Cavalry5
Spearman4
Varangian Guard1
First military 15:30 — Spearman
EmreKGvar
2 units ordered
Cavalry Archer2
First military 25:04 — Cavalry Archer
magge
43 units ordered
Conquistador33
Battering Ram7
Monk3
First military 18:16 — Conquistador
Ping
79 units ordered
Man-at-Arms43
Knight18
Long Swordsman9
Militia5
Scout Cavalry4
First military 12:06 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Sir Burnalot of Homes’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
EmreKGvar’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
magge’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Ping’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1