Arabia
510167285Analyzed2v2 RM
·
16h ago on Sep 29, 2026·
34m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,844 analysed team-game players on Arabia.
Sir Burnalot of Homes
C
Feudal Age
11:06
vs 10:19
btm 30%
Castle Age
21:46
vs 22:29
top 41%
Imperial Age
—
vs 39:59
btm 0%
eAPM
17
vs 31
btm 16%
First military
15:08
vs 11:40
btm 26%
▼
Low eAPM (17) — busier hands win idle time back
EmreKGvar
C
Feudal Age
11:27
vs 10:19
btm 23%
Castle Age
20:48
vs 22:29
top 29%
Imperial Age
—
vs 39:59
btm 0%
eAPM
18
vs 31
btm 19%
First military
24:27
vs 11:40
btm 4%
▼
Slow Feudal Age at 11:27 — slower than 77% of analysed players on Arabia
▲
Fast Castle Age at 20:48 — faster than 71% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 24:27 (Cavalry Archer) — later than 96% of analysed players on Arabia
▲
Town centers almost never idle — 11s across the first 20:48
magge
A
Feudal Age
10:31
vs 10:19
btm 45%
Castle Age
15:45
vs 22:29
top 3%
Imperial Age
—
vs 39:59
btm 0%
eAPM
43
vs 31
top 27%
First military
17:52
vs 11:40
btm 17%
▲
Fast Castle Age at 15:45 — faster than 97% of analysed players on Arabia
▼
Loom after the Feudal click (12:30) — usually safest before it
Ping
C
Feudal Age
10:39
vs 10:19
btm 41%
Castle Age
26:44
vs 22:29
btm 11%
Imperial Age
—
vs 39:59
btm 0%
eAPM
33
vs 31
top 47%
First military
11:45
vs 11:40
btm 49%
▼
Slow Castle Age at 26:44 — slower than 89% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:40 of the first 26:44 — keep villagers queued