Arabia
507978062Analyzed4v4 RM
·
11d ago on Sep 20, 2026·
69m 4s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 235,130 analysed team-game players on Arabia.
星空酒酒
C
Feudal Age
11:18
vs 10:19
btm 26%
Castle Age
19:15
vs 22:29
top 17%
Imperial Age
66:35
vs 39:59
btm 0%
eAPM
28
vs 31
btm 42%
First military
19:34
vs 11:40
btm 12%
▲
Fast Castle Age at 19:15 — faster than 83% of analysed players on Arabia
▼
Slow Imperial Age at 66:35 — slower than 100% of analysed players on Arabia
▼
Loom after the Feudal click (9:09) — usually safest before it
▼
First military only at 19:34 (Steppe Lancer) — later than 88% of analysed players on Arabia
▲
Town centers almost never idle — 28s across the first 19:15
Roxxy uG
B
Feudal Age
10:59
vs 10:19
btm 33%
Castle Age
21:12
vs 22:29
top 34%
Imperial Age
37:56
vs 39:59
top 33%
eAPM
24
vs 31
btm 31%
First military
20:27
vs 11:40
btm 10%
▼
Loom after the Feudal click (8:56) — usually safest before it
▼
First military only at 20:27 (Spearman) — later than 90% of analysed players on Arabia
▲
Town centers almost never idle — 8s across the first 21:12
H wont help
D
Feudal Age
17:58
vs 10:19
btm 1%
Castle Age
36:01
vs 22:29
btm 1%
Imperial Age
55:43
vs 39:59
btm 2%
eAPM
18
vs 31
btm 19%
First military
43:36
vs 11:40
btm 0%
▼
Slow Feudal Age at 17:58 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 36:01 — slower than 99% of analysed players on Arabia
▼
Slow Imperial Age at 55:43 — slower than 98% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 43:36 (Kamayuk) — later than 100% of analysed players on Arabia
▼
Town centers idle 36:02 of the first 36:01 — keep villagers queued
s316aac
B
Feudal Age
9:50
vs 10:19
top 36%
Castle Age
24:32
vs 22:29
btm 26%
Imperial Age
34:08
vs 39:59
top 10%
eAPM
32
vs 31
top 48%
First military
11:02
vs 11:40
top 40%
▲
Fast Imperial Age at 34:08 — faster than 90% of analysed players on Arabia
LeitW0LF
B
Feudal Age
10:50
vs 10:19
btm 36%
Castle Age
22:36
vs 22:29
btm 48%
Imperial Age
34:41
vs 39:59
top 12%
eAPM
18
vs 31
btm 19%
First military
11:46
vs 11:40
btm 49%
▲
Fast Imperial Age at 34:41 — faster than 88% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:11 of the first 22:36 — keep villagers queued
TornToast5128
B
Feudal Age
9:04
vs 10:19
top 11%
Castle Age
18:24
vs 22:29
top 13%
Imperial Age
49:33
vs 39:59
btm 7%
eAPM
17
vs 31
btm 16%
First military
18:45
vs 11:40
btm 14%
▲
Fast Feudal Age at 9:04 — faster than 89% of analysed players on Arabia
▲
Fast Castle Age at 18:24 — faster than 87% of analysed players on Arabia
▼
Slow Imperial Age at 49:33 — slower than 93% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (19:33) — usually safest before it
▼
First military only at 18:45 (Spearman) — later than 86% of analysed players on Arabia
One Shoulder 100KG
B
Feudal Age
9:00
vs 10:19
top 10%
Castle Age
21:20
vs 22:29
top 36%
Imperial Age
42:38
vs 39:59
btm 31%
eAPM
29
vs 31
btm 44%
First military
10:09
vs 11:40
top 21%
▲
Fast Feudal Age at 9:00 — faster than 90% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 21:20
慢即是快.
D
Feudal Age
18:29
vs 10:19
btm 0%
Castle Age
24:53
vs 22:29
btm 23%
Imperial Age
41:55
vs 39:59
btm 36%
eAPM
17
vs 31
btm 16%
First military
40:32
vs 11:40
btm 0%
▼
Slow Feudal Age at 18:29 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 24:53 — slower than 77% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 40:32 (War Elephant) — later than 100% of analysed players on Arabia
▼
Town centers idle 25:40 of the first 24:53 — keep villagers queued