AoeStats
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Arena

510626921Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 42m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1253
+15
🇮🇹 Italians · Italy
1217
+17
🇫🇮 Turks · Finland
1200
+17
🇵🇰 Persians · Pakistan
1159
+19
🇩🇪 Bohemians · Germany
1307
-19
🇷🇴 Khitans · Romania
1304
-20
🇺🇸 Georgians · United States
1220
-17
1104
-12
Player eAPM Actions Feudal Castle Imperial Opening
58 2,489 11:03 15:56 31:38 ⛏ Fast Castle
46 1,962 9:57 14:34 31:30 ⛏ Fast Castle
44 1,874 10:01 14:46 28:15 ⛏ Fast Castle
34 1,436 9:32 14:01 29:10 ⛏ Fast Castle
30 1,289 11:00 14:48 26:04 ⛏ Fast Castle
30 1,298 10:19 14:02 39:02 ⛏ Fast Castle
26 1,100 12:47 16:26 21:51 ◆ FC into Fast Imp
20 833 11:15 15:22 24:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,135 12,865 19,095 1,500 60,595 67,559
26,560 12,743 15,095 3,550 57,948 61,907
24,975 10,425 10,435 7,125 52,960 64,024
10,350 11,500 7,670 2,235 31,755 36,002
14,805 5,875 7,990 2,150 30,820 34,439
10,450 9,375 9,525 750 30,100 32,593
10,500 9,496 7,255 1,510 28,761 31,668
13,045 10,683 2,815 1,350 27,893 33,013
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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