AoeStats
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Arena

510566518Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 42m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1192
+14
🇦🇷 Franks · Argentina
1186
+14
🇷🇴 Hindustanis · Romania
1179
+14
🇫🇮 Turks · Finland
1167
+15
🇨🇳 Turks · China
1180
-15
🇹🇼 Magyars · Taiwan
1150
-15
🇭🇰 Burgundians · Hong Kong SAR China
1135
-14
🇹🇼 Teutons · Taiwan
1121
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,475 10:10 14:29 33:23 ⛏ Fast Castle
34 1,423 8:38 22:25 36:58 ⚔ Towers FC
29 1,213 11:42 15:53 36:54 ⛏ Fast Castle
27 1,129 10:55 15:03 30:28 ⛏ Fast Castle
24 993 11:24 16:46 31:17 ⛏ Fast Castle
24 1,013 11:28 15:30 — ⛏ Fast Castle
18 778 12:04 23:00 — ⛏ Fast Castle
3 115 — — —

Resources

Player Food Wood Gold Stone Spent Collected
32,000 21,880 13,195 2,400 69,475 76,098
22,535 17,095 11,735 3,800 55,165 66,697
29,375 11,640 10,965 2,300 54,280 63,222
12,200 5,955 5,850 2,050 26,055 28,389
10,995 8,600 2,795 1,600 23,990 26,620
8,470 7,955 1,730 1,310 19,465 21,700
7,105 5,500 905 1,350 14,860 20,030
650 375 0 0 1,025 1,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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