AoeStats
← Mayshen

Hideout

510166068Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 41m 2s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Danes · Finland
1071
+14
🇩🇪 Berbers · Germany
1026
-14

Win probability

Mayshen's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,806 analysed 1v1 players on Hideout.
Mayshen S
Feudal Age 9:11 vs 10:26
top 11%
Castle Age 15:45 vs 18:38
top 28%
Imperial Age — vs 35:42
btm 0%
eAPM 39 vs 31
top 33%
First military 20:00 vs 14:50
btm 16%
▲ Fast Feudal Age at 9:11 — faster than 89% of analysed players on Hideout
▲ Fast Castle Age at 15:45 — faster than 72% of analysed players on Hideout
▼ Loom after the Feudal click (19:36) — usually safest before it
▲ Town centers almost never idle — 1s across the first 15:45
turoturbo C
Feudal Age 10:07 vs 10:26
top 38%
Castle Age 22:11 vs 18:38
btm 23%
Imperial Age — vs 35:42
btm 0%
eAPM 26 vs 31
btm 37%
First military 9:58 vs 14:50
top 18%
▼ Slow Castle Age at 22:11 — slower than 77% of analysed players on Hideout
▲ Early military at 9:58 (Militia) — earlier than 82% of analysed players on Hideout
▲ Town centers almost never idle — 8s across the first 22:11
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