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African Clearing

510705616Analyzed
4v4 RM · 18h ago on Oct 2, 2026· 41m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mongols · Taiwan
1436
+17
🇨🇳 Burgundians · China
1415
+18
🇨🇳 Japanese · China
1401
+19
🇨🇳 Magyars · China
1364
+20
🇺🇸 Chinese · United States
1477
-19
🇨🇳 Shu · China
1465
-19
🇳🇿 Danes · New Zealand
1455
-18
🇭🇰 Mongols · Hong Kong SAR China
1448
-18
Player eAPM Actions Feudal Castle Imperial Opening
66 2,732 13:36 21:41 — ⚔ Archer Rush
49 2,022 12:20 16:51 39:35 ⛏ Fast Castle
48 1,991 11:36 23:19 — ⚔ Scout Rush
43 1,789 14:21 20:36 37:32 ⛏ Fish Boom FC
38 1,574 12:44 23:32 — ⚔ Archer Rush
32 1,335 13:15 19:23 40:40 ⛏ Fast Castle
28 1,171 12:41 18:47 — ⛏ Fast Castle
26 1,079 13:19 17:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,185 10,716 10,845 1,250 44,996 51,820
14,665 14,013 7,495 2,350 38,523 41,644
15,180 13,705 5,470 1,150 35,505 39,166
13,120 10,408 4,825 2,620 30,973 32,326
13,570 11,756 2,895 1,705 29,926 33,583
10,815 9,582 5,285 400 26,082 26,568
7,375 8,143 6,600 105 22,223 23,754
5,000 4,797 1,705 1,235 12,737 13,068
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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