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Arena

510695173Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 45m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1359
+10
🇧🇷 Wei · Brazil
1281
+13
🇦🇷 Varangians · Argentina
1238
+16
🇮🇳 Italians · India
1236
+15
🇨🇦 Goths · Canada
1264
-15
🇲🇽 Turks · Mexico
1249
-15
🇺🇸 Spanish · United States
1217
-13
🇺🇸 Goths · United States
1152
-11
Player eAPM Actions Feudal Castle Imperial Opening
60 2,723 10:00 14:14 31:03 ⛏ Fast Castle
57 2,571 10:52 16:07 23:45 ◆ FC into Fast Imp
54 2,461 10:23 14:13 29:57 ⛏ Fast Castle
47 2,140 8:32 16:05 29:38 ⛏ Fast Castle
39 1,741 11:01 25:11 36:44
31 1,419 10:58 15:31 38:25 ⛏ Fast Castle
31 1,410 11:24 17:20 31:15 ⚔ FC into Archers
22 989 11:58 16:17 31:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,430 24,365 16,415 4,515 65,725 71,924
25,970 17,813 18,910 1,560 64,253 66,301
33,725 17,465 9,990 850 62,030 67,502
25,545 12,915 14,670 2,150 55,280 61,733
17,275 14,285 3,790 2,350 37,700 42,355
8,475 22,110 2,750 850 34,185 34,090
13,775 11,555 6,140 1,760 33,230 37,373
11,975 8,825 6,505 230 27,535 31,230
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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